this is for getting from lvl.1-18 when u get ur job change u can change it to the skil of that subclass
Name-Points-Description
Jack Spike-+4-kick ur foes up high.
Windmill-+5-Spin around like a windmill hitting foes around u 1-2 time
Mach Kick-+2-kick your foes back with a heavy force of power
Silver Bullet-+1- Make ur bullet lightning based adding more damage and hits more foe
Hand grenade-+1- Loads up bomb And then Use it again to throw them Loading Takes Mp while throwing Dont
M-137 Gatling-+5- a move that uses a machine gun that hit foes in front of you
M-3 Flamethrower-+2- a FlameThrower that Hit a Large Amount Of Area/Foe.
Barbeque-+2-a combination of jackSpike and M-137 Gatling Which does most Damgage in all skill for regular gunner requires *lvl5 jackSpike* *lvl1 M-137 gatling*
Rest of the Sp put it on whatever you like
Name-Points-Description
Jack Spike-+4-kick ur foes up high.
Windmill-+5-Spin around like a windmill hitting foes around u 1-2 time
Mach Kick-+2-kick your foes back with a heavy force of power
Silver Bullet-+1- Make ur bullet lightning based adding more damage and hits more foe
Hand grenade-+1- Loads up bomb And then Use it again to throw them Loading Takes Mp while throwing Dont
M-137 Gatling-+5- a move that uses a machine gun that hit foes in front of you
M-3 Flamethrower-+2- a FlameThrower that Hit a Large Amount Of Area/Foe.
Barbeque-+2-a combination of jackSpike and M-137 Gatling Which does most Damgage in all skill for regular gunner requires *lvl5 jackSpike* *lvl1 M-137 gatling*
Rest of the Sp put it on whatever you like
Last edited by MushFighter on 20/7/2009, 6:15 pm; edited 1 time in total