Classes and Jobs
Starting jobs are Ghost Knight, Gunner, Fighter, Mage, and Priest
Job change for each class is available at level 18 in which you do a quest for them.
:Ghost Knight:
Ghost knights are your standard swordsmen. You know the deal. Melee combat, swords.
:Ghost Knight Weapons:
The weapons they use are Short Swords, Katanas, Large Swords and Clubs/Maces. And for Weapon Masters, Lightsabers.
Short Swords, have the shortest range, decent speed, decent attack, high magic attack
Katanas, have medium range, high speed, low attack, high magic attack.
Large Swords, have large range, very low speed, and high attack, low magic attack.
Clubs, about medium range, very low speed, decent attack, decent magic attack.
Lightsabers. Insanely fast, insanely weak.
:Ghost Knight Job Classes:
Weapon Master
How to tell if they're one: White arm.
Choice of armor: Light Armor
Recommended weapon of choice: Lightsabers. Honorable mentions are large swords and clubs.
Berserker
How to tell if they're one: Red eyes.
Choice of armor: Heavy armor.
Weapon of choice: Large Sword or Katana.
Soul Bringer
How to tell if they're one: Black aura.
Choice of armor: Cloth.
Weapon of choice: Katana
Asura
How to tell if they're one: Much like GSD, a red cross blindfold over their eyes.
Choice of armor: Plate/Steel armor.
Weapon of choice: Short swords or katanas.
:Ghost Knight Skills:
:Gunner:
:Gunner Weapons:
Revolver: The middle man of the gunner weapons. Decent speed, decent range, decent attack, decent magic attack.
Cannons: Low speed, only 2-4 hits, great attack, very low magic attack,
medium range (BY MELEEING STANDARDS). They can be nice, but Stuck! can
really get in your ***.
Autoguns: Fast, high magic attack, weak physical attack, decent tange.
Muskets: Slow but faster than a cannon, high attack, long range, low magic attack
Bowgun: Fast, weak, high magic attack, good range.
:Gunner Job Classes:
Launcher
How to tell if they're one: A big ol gun on their back
Choice of armor: Heavy armor.
Choice of weapon: Generally cannons, but you'll see bowguns also.
Spitfire
How to tell if they're one: A magazine on their back, a gun magazine, not the one you read.
Choice of armor: Leather.
Choice of weapon: Bowguns and Muskets
Ranger
How to tell if they're one: A cigarette in their mouth.
Choice of armor: Leather.
Choice of weapon: Revolver
Mechanic
How to tell if they're one: Silly looking flying robot follows them.
Choice of armor: Cloth.
Choice of weapon: Autoguns.
:Gunner Skills:
:Fighter:
Under construction.
:Fighter Weapons:
:Fighter Job Classes:
Street Fighter
How to tell if they're one: They look like they've been in a few scraps. Bandaid on the face and cuts on their legs.
Choice of armor: Heavy armor
Weapon of choice: Claws
Nen Master
How to tell if they're one: A golden aura.
Choice of armor: Cloth
Weapon of choice: Gloves
Grappler
How to tell if they're one: White bandanna.
Choice of armor: Light armor
Weapon of choice: Gaunts for maps, tonfa for pvp.
Striker
How to tell if they're one: It took me a while to figure it out, but their hands shine.
Choice of armor: Light armor
Weapon of choice: Boxing Gloves. They're the only class that can use them.
:Fighter Skills:
:Mage:
Under construction.
:Mage Weapons:
:Mage Classes:
Elemental Master
How to tell if they're one: Multicolored aura.
Choice of armor: Cloth
Weapon of choice: Staff for matk or Rod for cast speed
Battle Mage
How to tell if they're one: Gloves and slightly different standing pose.
Choice of armor: Leather
Weapon of choice: Spear or Pole
Summoner
How to tell if they're one: Book at their side.
Choice of armor: Cloth
Weapon of choice: Staff or Rod
:Mage Skills:
:Priest:
:Priest Weapons:
:Priest Job Classes:
Crusader
How to tell if they're one: Aura that looks like a cross.
Choice of armor: Plate aka Steel
Infighter
How to tell if they're one: Their hands are on fire! Blue fire!
Choice of armor: Light armor
Weapon of choice: Totem pole
Exorcist
How to tell if they're one: Fire bird pet thing.
Choice of armor: Heavy armor.
IMPORTANT:
This was posted by THK on the Official Dungeon and Fighter Help Thread o.o ( i have nothing to do with it just thought it would help people who haven't heard of the thread and came here and wanted help with this stuff)
Starting jobs are Ghost Knight, Gunner, Fighter, Mage, and Priest
Job change for each class is available at level 18 in which you do a quest for them.
:Ghost Knight:
Ghost knights are your standard swordsmen. You know the deal. Melee combat, swords.
:Ghost Knight Weapons:
The weapons they use are Short Swords, Katanas, Large Swords and Clubs/Maces. And for Weapon Masters, Lightsabers.
Short Swords, have the shortest range, decent speed, decent attack, high magic attack
Katanas, have medium range, high speed, low attack, high magic attack.
Large Swords, have large range, very low speed, and high attack, low magic attack.
Clubs, about medium range, very low speed, decent attack, decent magic attack.
Lightsabers. Insanely fast, insanely weak.
:Ghost Knight Job Classes:
Weapon Master
How to tell if they're one: White arm.
Choice of armor: Light Armor
Recommended weapon of choice: Lightsabers. Honorable mentions are large swords and clubs.
Berserker
How to tell if they're one: Red eyes.
Choice of armor: Heavy armor.
Weapon of choice: Large Sword or Katana.
Soul Bringer
How to tell if they're one: Black aura.
Choice of armor: Cloth.
Weapon of choice: Katana
Asura
How to tell if they're one: Much like GSD, a red cross blindfold over their eyes.
Choice of armor: Plate/Steel armor.
Weapon of choice: Short swords or katanas.
:Ghost Knight Skills:
:Gunner:
:Gunner Weapons:
Revolver: The middle man of the gunner weapons. Decent speed, decent range, decent attack, decent magic attack.
Cannons: Low speed, only 2-4 hits, great attack, very low magic attack,
medium range (BY MELEEING STANDARDS). They can be nice, but Stuck! can
really get in your ***.
Autoguns: Fast, high magic attack, weak physical attack, decent tange.
Muskets: Slow but faster than a cannon, high attack, long range, low magic attack
Bowgun: Fast, weak, high magic attack, good range.
:Gunner Job Classes:
Launcher
How to tell if they're one: A big ol gun on their back
Choice of armor: Heavy armor.
Choice of weapon: Generally cannons, but you'll see bowguns also.
Spitfire
How to tell if they're one: A magazine on their back, a gun magazine, not the one you read.
Choice of armor: Leather.
Choice of weapon: Bowguns and Muskets
Ranger
How to tell if they're one: A cigarette in their mouth.
Choice of armor: Leather.
Choice of weapon: Revolver
Mechanic
How to tell if they're one: Silly looking flying robot follows them.
Choice of armor: Cloth.
Choice of weapon: Autoguns.
:Gunner Skills:
:Fighter:
Under construction.
:Fighter Weapons:
:Fighter Job Classes:
Street Fighter
How to tell if they're one: They look like they've been in a few scraps. Bandaid on the face and cuts on their legs.
Choice of armor: Heavy armor
Weapon of choice: Claws
Nen Master
How to tell if they're one: A golden aura.
Choice of armor: Cloth
Weapon of choice: Gloves
Grappler
How to tell if they're one: White bandanna.
Choice of armor: Light armor
Weapon of choice: Gaunts for maps, tonfa for pvp.
Striker
How to tell if they're one: It took me a while to figure it out, but their hands shine.
Choice of armor: Light armor
Weapon of choice: Boxing Gloves. They're the only class that can use them.
:Fighter Skills:
:Mage:
Under construction.
:Mage Weapons:
:Mage Classes:
Elemental Master
How to tell if they're one: Multicolored aura.
Choice of armor: Cloth
Weapon of choice: Staff for matk or Rod for cast speed
Battle Mage
How to tell if they're one: Gloves and slightly different standing pose.
Choice of armor: Leather
Weapon of choice: Spear or Pole
Summoner
How to tell if they're one: Book at their side.
Choice of armor: Cloth
Weapon of choice: Staff or Rod
:Mage Skills:
:Priest:
:Priest Weapons:
:Priest Job Classes:
Crusader
How to tell if they're one: Aura that looks like a cross.
Choice of armor: Plate aka Steel
Infighter
How to tell if they're one: Their hands are on fire! Blue fire!
Choice of armor: Light armor
Weapon of choice: Totem pole
Exorcist
How to tell if they're one: Fire bird pet thing.
Choice of armor: Heavy armor.
IMPORTANT:
This was posted by THK on the Official Dungeon and Fighter Help Thread o.o ( i have nothing to do with it just thought it would help people who haven't heard of the thread and came here and wanted help with this stuff)