Information about Mechanic now.
Here it is:
Basic Mechanic Info
Subclass of: Gunner
Unique Look: Pet robot hovering over shoulder
Weapon(s) of choice: Repeater, Bowgun
Armor Mastery: Cloth
Physical/Magical Damage: Magical
Ranged/Close Quarters: Both
PVM/PVP: Both
Specialty Element(s): None
Party Support: Very slight
Mechanic Skills
Note: Mechanics gain access to higher ranks of the Gunner skill Robot RX-78 Landrunner.
Robot EZ-8 Countdown:
A stationary time bomb placed at the feet of the Mechanic that explodes after three seconds or when detonated with Robots Explosion.
Landrunner of Crisis:
A passive skill that gives a base percentage chance to spawn an RX-78 Landrunner upon being hit by an enemy. The chance increases as the skill level does.
Robot EZ-8 Countdown (Extension):
Drops an EZ-8 Countdown with a 10 second timer instead of 3 seconds. Triggers the cooldown of "Robot EZ-8 Countdown". This skill only has one level.
Robotics:
Temporarily increases the damage and mobility of the Mechanic's robots, as well as the intelligence of the Mechanic slightly.
Robots Explosion:
Emits a circular radio wave around the Mechanic that detonates any RX-78 Landrunners or EZ-8 Countdowns within it. As this skill raises in levels, the diameter of the circle increases.
Camouflage:
Puts the Mechanic and nearby party-mates in a state of invisibility for a short period of time.
Robot EX-S Viper:
Drops a stationary turret that shoots bullets about a screen's distance to the left or right (depending on the direction the Mechanic faces when he casts it), then eventually explodes and damages nearby enemies. Requires 1 Piece of Clear Cube to cast. Won't detonate with Robots Explosion.
Robot Tempester:
Creates a flying robot that shoots bullets and occasional rockets at your enemies. Requires 1 Piece of Clear Cube to cast.
Mecha-drop:
A plane drops robots that detonate upon landing over a large area. Has a chance of dropping robots that behave like Robot RX-78 Landrunner that will either damage enemies, heal an ally's HP, or heal an ally's MP. Requires 2 Pieces of Clear Cube to cast.
Here it is:
Basic Mechanic Info
Subclass of: Gunner
Unique Look: Pet robot hovering over shoulder
Weapon(s) of choice: Repeater, Bowgun
Armor Mastery: Cloth
Physical/Magical Damage: Magical
Ranged/Close Quarters: Both
PVM/PVP: Both
Specialty Element(s): None
Party Support: Very slight
Mechanic Skills
Note: Mechanics gain access to higher ranks of the Gunner skill Robot RX-78 Landrunner.
Robot EZ-8 Countdown:
A stationary time bomb placed at the feet of the Mechanic that explodes after three seconds or when detonated with Robots Explosion.
Landrunner of Crisis:
A passive skill that gives a base percentage chance to spawn an RX-78 Landrunner upon being hit by an enemy. The chance increases as the skill level does.
Robot EZ-8 Countdown (Extension):
Drops an EZ-8 Countdown with a 10 second timer instead of 3 seconds. Triggers the cooldown of "Robot EZ-8 Countdown". This skill only has one level.
Robotics:
Temporarily increases the damage and mobility of the Mechanic's robots, as well as the intelligence of the Mechanic slightly.
Robots Explosion:
Emits a circular radio wave around the Mechanic that detonates any RX-78 Landrunners or EZ-8 Countdowns within it. As this skill raises in levels, the diameter of the circle increases.
Camouflage:
Puts the Mechanic and nearby party-mates in a state of invisibility for a short period of time.
Robot EX-S Viper:
Drops a stationary turret that shoots bullets about a screen's distance to the left or right (depending on the direction the Mechanic faces when he casts it), then eventually explodes and damages nearby enemies. Requires 1 Piece of Clear Cube to cast. Won't detonate with Robots Explosion.
Robot Tempester:
Creates a flying robot that shoots bullets and occasional rockets at your enemies. Requires 1 Piece of Clear Cube to cast.
Mecha-drop:
A plane drops robots that detonate upon landing over a large area. Has a chance of dropping robots that behave like Robot RX-78 Landrunner that will either damage enemies, heal an ally's HP, or heal an ally's MP. Requires 2 Pieces of Clear Cube to cast.
Again, I simply posted this information from the Spitfire page at DNFwiki.
Small - and I mean small - changes were made to the information; to see the original details, visit the Mechanic page at DNFwiki.
It's been said that DNFwiki is outdated; this was posted to simply give you an idea and information.
Thanks for reading (if you were)!
Last edited by Brentt on 21/7/2009, 4:26 pm; edited 1 time in total (Reason for editing : Removed unwanted tags.)